Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Huge Simian Nerf (They will never recover) #978

Merged
merged 1 commit into from
Jan 18, 2024

Conversation

lmenvs
Copy link
Collaborator

@lmenvs lmenvs commented Jan 18, 2024

About The Pull Request

Fixes the inherent biotypes on simians so they actually are humanoid/organic.

image

Why It's Good For The Game

As silly as the undead biotype was, its a bug, I kill the bug

Changelog

🆑
fix: Simians now have their appropriate biotype (They're no longer undead)
/:cl:

@wraith-54321 wraith-54321 merged commit 3ba4ede into Monkestation:master Jan 18, 2024
12 of 21 checks passed
github-actions bot added a commit that referenced this pull request Jan 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants